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java.lang.Objectbecker.robots.icons.Icon
becker.robots.icons.CompositeIcon
becker.robots.icons.AnimatedIcon
public class AnimatedIcon
An AnimatedIcon displays a sequence of icons, giving the appearance of movement or action. For example, an object representing a flashing light might use an AnimatedIcon with two icons -- one icon with the light on and one icon with the light off. More complicated sequences are also possible.
| Field Summary |
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| Fields inherited from class becker.robots.icons.Icon |
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transparent |
| Constructor Summary | |
|---|---|
AnimatedIcon(Sim owner,
Icon[] icons,
int millisecondsForEachIcon)
Construct an AnimatedIcon which displays the Icons in the given array in order. |
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| Method Summary | |
|---|---|
Color |
getColor()
Returns null. |
Image |
getImage(int width,
int height,
double rotation)
Get the image for the current icon. |
protected void |
renderImage(Graphics2D g2,
int width,
int height)
Render the image for the current icon. |
void |
setColor(Color c)
Has no effect. |
protected void |
setCurrentImage(int imageNum)
Set which image is currently shown. |
void |
start()
Start the animation. |
void |
stop()
Stop the animation. |
| Methods inherited from class becker.robots.icons.CompositeIcon |
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applyTransforms, componentIcon, hasChanged, markChanged, numComponents |
| Methods inherited from class becker.robots.icons.Icon |
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getLabel, getRotation, getSize, getTransparency, paintIcon, setLabel, setSize, setTransparency |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public AnimatedIcon(Sim owner,
Icon[] icons,
int millisecondsForEachIcon)
owner - the Sim which will be displaying this icon.icons - the Icons to show, in sequence.millisecondsForEachIcon - how long to show each icon.| Method Detail |
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public void start()
public void stop()
protected void setCurrentImage(int imageNum)
imageNum - The index of the image to show. 0 <= imageNum < icons.length
protected void renderImage(Graphics2D g2,
int width,
int height)
renderImage in class CompositeIcong2 - the graphics context where the icon should be drawn.width - the number of pixels wide the image will beheight - the number of pixels high the image will be
public Image getImage(int width,
int height,
double rotation)
getImage in class Iconpublic Color getColor()
Color c = animatedIcon.componentIcon(0).getColor();
getColor in class CompositeIconpublic void setColor(Color c)
Color c = animatedIcon.componentIcon(0).setColor(newColor);
setColor in class CompositeIconc - The new color.
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